The Legend of Zelda Echoes of Wisdom was a big hit on Nintendo Switch, but there was some serious nervousness during its ...
Echoes of Wisdom, Link was finally supposed to get a voice and have real dialogue. But anyone who has played the game knows that Nintendo didn't commit to their plan. Now, they have revealed why they ...
"(The bed) has been in there since the start of the development period," said Grezzo director Satoshi Terada through a ...
Echoes of Wisdom arrived as a new take on the beloved franchise by, as mentioned, putting Zelda at the heart of the adventure ...
Here are the full details. Aonuma took center stage alongside key staff Tomomi Sano and Satoshi Terada from project studio ...
but it felt really wrong," Aonuma says. "We kept thinking 'he'd never say that!'" Echoes of Wisdom director Satoshi Terada ...
The Legend of Zelda Echoes of Wisdom changed the series formula in many respects, but one element the team felt was "too much ...
Of all of Nintendo’s long-standing franchises, The Legend of Zelda is easily one of the most well-known. Despite how ubiquitous this series is, in the eyes of ...
The creative leadership behind the latest Legend of Zelda game, Echoes of Wisdom, have responded to players’ creative tricks ...
As such, the idea of Link being an NPC who talked was initially proposed, but later scrapped. Terada said “I had Link talk a ...