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Several years of layoffs in the gaming industry have been the cause of concern and uncertainty among many game developers, but some creators are using it as an opportunity to create games they ...
This sounds so random, but I did a brief NASA simulation where I was an analog astronaut,” Svedberg-Yen tells Polygon. “I was ...
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Game Rant on MSNClair Obscur: Expedition 33 Director Reveals the First RPG He Ever PlayedExpedition 33 director Guillaume Broche has revealed that the first JRPG he ever played was Final Fantasy 8. The story was ...
Clair Obscur: Expedition 33 feels like a love letter to JRPGs—and that's because it pretty much is. Director Guillaume Broche ...
Broche, who founded Sandfall Interactive after his tenure at Ubisoft, recently commented that getting approval to develop Clair Obscur: Expedition 33 would have taken "25 years" ...
Clair Obscur: Expedition 33's brilliant parry system solves a classic JRPG problem: I can win any match-up on skill alone, so being under-leveled is just a state of mind ...
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During his latest interview with Pouce Cafe, Guillaume Broche, creative director and CEO of Expedition 33 developer Sandfall Interactive, discussed the struggles of pitching an all-new IP to more ...
GameSpot may get a commission from retail offers. Boredom can be productive, apparently. At least it was for Clair Obscur: Expedition 33 director Guillaume Broche, who first dreamed about creating ...
Guillaume Broche, creative director and CEO of Expedition 33 developer Sandfall Interactive, discussed the difficulty of pitching a brand-new IP to bigger companies in a YouTube interview with ...
As we reported just over a week ago, it only took three days for the acclaimed role-playing game Clair Obscur: Expedition 33 to reach the milestone of one million copies sold. But that includes all ...
Guillaume Broche left Ubisoft due to boredom and founded Sandfall Interactive to create Clair Obscur: Expedition 33. The game's team was mostly junior developers found via Reddit and SoundCloud during ...
The Arc Raiders playtest is ending, revealing impressive feats achieved during the invite-only test. Playtest statistics show 7 million Arc enemies destroyed and 4 million rounds played, totaling over ...
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