"In Doom: The Dark Ages you will feel like the superweapon in the center of a medieval war against hell," said game director ...
Streamlined controls, a tighter story, and strafe-to-kill gunplay make Doom The Dark Ages a great follow-up to Eternal, but I remain unsure.
The creative director for Doom (2016) and Doom Eternal, Hugo Martin, is the game director of Doom: The Dark Ages - and he’s a big Batman fan.
Doom: The Dark Ages pivots from Eternal’s platforming and instead literally grounds its combat in strafe-heavy gameplay with an emphasis on power. Sure, the great guns are still there – this is Doom, ...
The Dark Ages has finally been fully revealed in all of its glory. At this morning’s Xbox Developer Direct, id Software’s Hugo Martin and Marty Stratton took the stage to deep dive into their third ...
Doom: The Dark Ages is one of my most anticipated games of 2025. That’s no surprise given how much I loved Doom 2016 and Doom ...
Doom: The Dark Ages is leaving behind its predecessor's acrobatic and complicated combat for something more grounded.
Doom: The Dark Ages is a prequel to the entire Doom franchise, showcasing a medieval war against hell. After a crowd-pleasing reveal back in June 2024, fans have eagerly waited for more news about the ...
The team at id Software wants a lot for Doom: The Dark Ages.
The latest look at the upcoming Doom prequel from the Xbox Developer Direct showed off the versatile Shield Saw, new vehicle segments, and even difficulty sliders.
ID Software has been making modern Doom games for almost ten years now, starting with 2016’s Doom and 2020’s Doom Eternal, ...
Id Software, a division of Microsoft’s Bethesda, unveiled the details of Doom: The Dark Ages, a prequel to Doom 2016 coming on May 15. It’s a big reveal for a game that is the third in a series of ...