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Chronicles of Metaverse: The Legacy of Second LifeUnlike traditional role-playing games (RPGs) focused on competition or social networking platforms designed for communication, Second Life was a groundbreaking attempt to simulate real human life in a ...
At any given time only between 10,000 to 25,000 avatars are in the world. And of all the people who sign up for Second Life, only about 10 percent bother to return to become permanent members of ...
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