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Blizzard had a chance to buck mobile-game trends with Diablo Immortal. It embraced mobile gaming's worst and most predatory pay-to-win practices instead. GameSpot may get a commission from retail ...
Fans have witnessed a significant surge in the player count of Diablo Immortal, and this is due to Diablo 4's underwhelming endgame. Gamers are voicing their dissatisfaction with this content ...
While it’s been calculated that it can take north of $100,000 to full max out a single character in Diablo Immortal with gambling for and leveling high rarity gems, few people actually went and ...
Not so with Diablo Immortal, at least not yet. Despite becoming a meme for the third or fourth time with the revelation that it can cost $110,000 (or more?) to fully gear up a character in Diablo ...
While Diablo III's earnings were front-loaded on initial sales, though, Diablo Immortal seems well-positioned to bring in additional revenue from its existing player base for a long while.
Diablo Immortal is proof that there's money to be made in hell. Though NetEase and Blizzard are insistent that the "vast majority" of players aren't spending money in the game, it appears the ones ...
I recently had the pleasure of speaking to Diablo Immortal's lead UX designer Chris Liao and senior narrative designer Ryan Quinn about the RPG game's new class, the Blood Knight. About five ...
Welcome to hell: Diablo Immortal has redefined Blizzard's mobile business by making $100 million in revenues faster than Fortnite did. Despite a somewhat weak launch, Diablo Immortal has proven to ...
A recent update to Diablo Immortal warbands for season three is the first in a planned series of improvements for the RPG game's party system. However, some players are voicing their opinion that ...
Diablo: Immortal players are now able to earn the game's premium, end-game content without having to pay real money for it. A blog post on Blizzard's website announced its plans to introduce a new ...